Mohu™

03. Blog

Tim's Technical Tips Part IV: Hacking the Flex compiler

Posted by: Tim Kendrick on Tue 26th Apr 2011 at 9:50am
Tags: ActionScript, Flex, MXML, Technical
Tim's Technical Tips Part IV: Hacking the Flex compiler

In this advanced technical tip, I'll show you how you can modify Adobe's open-source MXML compiler to suit your needs, without having your project weighed down by the Flex framework.

Tim's Technical Tips Part III: Model-View-Controller

Posted by: Tim Kendrick on Tue 8th Mar 2011 at 5:06pm
Tags: Flash, Frameworks, Technical, haXe
Tim's Technical Tips Part III: Model-View-Controller

Continuing the series of in-depth technical articles on framework design, in this post we take a look at Mohu's MVC architecture.

Build a Twitter app using jQuery Mobile

Posted by: Ben Smith on Thu 20th Jan 2011 at 6:57pm
Tags: Apps, Design, HTML5, Mobile, News, Technical, iPhone
Build a Twitter app using jQuery Mobile

We were commissioned by Web Designer mag to write a tutorial for their readers on how to build a Twitter app using jQuery Mobile. Check out issue 179 to see the results...

Tim's Technical Tips Part II: A Better Event System

Posted by: Tim Kendrick on Tue 30th Nov 2010 at 11:56am
Tags: ActionScript, JavaScript, Technical, haXe, iPhone
Tim's Technical Tips Part II: A Better Event System

In the last post, I went through the software we use to make sites. Now it's time to begin building our framework, starting with the glue that holds all our projects firmly together: a solid event dispatching system.

Processing

Posted by: Art Comben on Wed 24th Nov 2010 at 1:07pm
Tags: Labs, Processing
Processing

We've taken our first tentative steps into the world of Processing. For those of you who aren't in the know, processing is a free software sketchbook that makes it a doddle to work up quick programming prototypes. In this post I'm going to be using Processing to try out a method of speeding up many to many collision detection.

Tim's Technical Tips Part I: Introduction

Posted by: Tim Kendrick on Tue 23rd Nov 2010 at 10:14am
Tags: Process, Technical
Tim's Technical Tips Part I: Introduction

After several years in the digital industry, and almost a year at Mohu, it feels like it's finally time to start Giving Back To The Community. This is the first in a series of technical posts which will run you through our programming workflow, starting by detailing the software we use to build a project.

New and Noteworthy

Posted by: Ben Smith on Fri 15th Oct 2010 at 4:16pm
Tags: Apps, Mobile, News, iPhone
New and Noteworthy

Our Frieze Art Fair Guide has made the new and noteworthy lists in the App Store for both iPhone and iPad.

App of the week – Frieze Art Finder

Posted by: Ben Smith on Fri 8th Oct 2010 at 6:12pm
Tags: Apps, Mobile, News, iPhone
App of the week – Frieze Art Finder

It's (sort of) official! Our new iPhone/iPad app for the Frieze Art Fair developed with the guys at Everywhere is App of the Week (at least according to Esquire magazine). Check out the article at http://www.esquire.co.uk/2010/09/app-of-the-week-freize/

HTML5 Video

Posted by: Ben Smith on Fri 17th Sep 2010 at 6:26pm
Tags: HTML5, Mobile, iPhone
HTML5 Video

We're trialling the beta of the SublimeVideo HTML5 video player on our homepage - please check it out and let us know what you think. It's cross-browser compatible and is built to work on non-flash devices such as iphone and ipad.

2010 Showreel

Posted by: Ben Smith on Fri 4th Jun 2010 at 4:30pm
Tags: News
2010 Showreel

We've just produced our first showreel, a selection of some of our best work. Let us know what you think!

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